Time Portal ( Incoming Next )
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Summoner | Date: Wednesday, 28-12-2016, 03:28 | Message # 1 |
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
| This is the actual Portal that I am working at , a total of 3 the Free one as a tester I made This one , and it will end with the man one that should have a wise man that controls it. This portal will be fully articulated Spinning dials Bouncing Pendulums the Angels are articulated, Head Moves and Wing Flap. A 3 Level Gate , the Aura ring holds any Image you wanna Place as Passage effect , well a whole list of Possibilities, and sure allot of Work for this stunning Detailed Portal.
The Rigging will and should be fully DS Compatible , Using the old method on it.
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Summoner | Date: Wednesday, 28-12-2016, 13:55 | Message # 2 |
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
| Just made a First test in DS , No go ! all would work just great except for the wings of the Angel I have a one bone system on these that make em move like real. it makes them flap , bend , and pull back in a easy way, but once again DS just does not get it , as soon as I made the Capsules in poser with the command to replace DS lost comp-ability. So I end up with all working just fine but as soon that something has to be made in a extended way Issues start with DS.
I am sorry for those who would like it fully functional in DS but again resulting that this Program is just way to limited when it comes on Rigging external. It might be great with it's render engine , but well what is a high end render engine if most figure Creations start to be a Hassle. especially when it Cones to Standalone figures, And I think that Standalone figures sure are Needed not only Barbie Clothes and Skins.
The Main Gate with the Gate Keeper that I plan Will be Way Complexer then this gate even that this one already has Many features even more then the Stargate. Hiding Parts even result to have a simple Gate as it has 3 Gate Levels with al the Articulated Deco and Dialers.
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Summoner | Date: Wednesday, 28-12-2016, 14:14 | Message # 3 |
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
| I am starting to Create Interactive Morphs to simulate an Activity of the Portal boy it is gonna be even better then the Stargate
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Summoner | Date: Wednesday, 28-12-2016, 15:18 | Message # 4 |
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
| Render Tests and Activation Articulation Tests.
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merrygranny | Date: Wednesday, 28-12-2016, 19:18 | Message # 5 |
Private
Group: Dragon
Messages: 5
Status: Offline
| That looks great
Doris Fuller
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Evangeline | Date: Wednesday, 28-12-2016, 22:06 | Message # 6 |
Private
Group: Dragon
Messages: 5
Status: Offline
| Wow alot of work, looks great
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