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Time Portal ( Incoming Next )
SummonerDate: Wednesday, 28-12-2016, 03:28 | Message # 1
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
This is the actual Portal that I am working at , a total of 3
the Free one as a tester I made This one , and it will end with
the man one that should have a wise man that controls it.
This portal will be fully articulated Spinning dials Bouncing Pendulums
the Angels are articulated, Head Moves and Wing Flap.
A 3 Level Gate , the Aura ring holds any Image you wanna Place
as Passage effect , well a whole list of Possibilities, and sure allot of
Work for this stunning Detailed Portal.

The Rigging will and should be fully DS Compatible , Using the old method on it.


 
SummonerDate: Wednesday, 28-12-2016, 13:55 | Message # 2
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
Just made a First test in DS , No go !
all would work just great except for the wings of the Angel
I have a one bone system on these that make em move like real.
it makes them flap , bend , and pull back in a easy way, but
once again DS just does not get it , as soon as I made the
Capsules in poser with the command to replace DS lost comp-ability.
So I end up with all working just fine but as soon that something
has to be made in a extended way Issues start with DS.

I am sorry for those who would like it fully functional in DS
but again resulting that this Program is just way to limited
when it comes on Rigging external. It might be great with it's
render engine , but well what is a high end render engine if
most figure Creations start to be a Hassle. especially when it
Cones to Standalone figures, And I think that Standalone figures
sure are Needed not only Barbie Clothes and Skins.

The Main Gate with the Gate Keeper that I plan Will be Way Complexer
then this gate even that this one already has Many features
even more then the Stargate. Hiding Parts even result to have a simple
Gate as it has 3 Gate Levels with al the Articulated Deco and Dialers.

 
SummonerDate: Wednesday, 28-12-2016, 14:14 | Message # 3
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
I am starting to Create Interactive Morphs to simulate
an Activity of the Portal boy it is gonna be even better then
the Stargate yahoo



 
SummonerDate: Wednesday, 28-12-2016, 15:18 | Message # 4
Colonel
Group: Dragon Master
Messages: 164
Status: Offline
Render Tests and Activation Articulation Tests.




 
merrygrannyDate: Wednesday, 28-12-2016, 19:18 | Message # 5
Private
Group: Dragon
Messages: 5
Status: Offline
That looks great

Doris Fuller

 
EvangelineDate: Wednesday, 28-12-2016, 22:06 | Message # 6
Private
Group: Dragon
Messages: 5
Status: Offline
Wow alot of work, looks great smile

 
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