20:50
Oof, ow. As someone with his own persistent muscle and nerve issues (and the associated pain to go along with it), you have my sympathies and wish for a quick surgery and recovery!
03:57
I am sorry to hear about the nerve and carpal tunnel issues. I will hope for a speedy recovery for you.
01:26
I am just going through a hard time! Just operated the Carpal of my left hand and soon will have to do the Right hand. Got the nerves stuck in the shoulder elbow and hand on both sides. I now hope they can find a good fix for this disaster. At least my left hand is working again, on Friday they will take off the bandages smile The right hand only the little and ring finger are working so I hope the surgery will be soon.
01:17
I think Vendors should distance them selves from these Brokers this way they would get what they deserve for all the work they do. It would also grant them more freedom and Independence!
08:59
I'm sure it has nothing to do with recent changes to vendor split and the new ranking tier system. Or the non stop 50-75% discounts even on new products...or the forced pricing structure...
21:42
To be fair, most the "migrated" vendors are *still* selling on 'Osity, so it's kind of a mixed signal. It'll be a while yet before it goes down.
11:47
Have you noticed the number of vendors from Stupid'Osity now selling at Daz? There's been quite a migration going on. It looks like Rendo's days are numbered.
05:28
I'm just going to go ahead and say it...We really need a classic Mecha-Godzilla.
19:15
horn helmet
01:58
DAZ should wake up and concentrate on simple skinning in there software, would not even be difficult as it is already running in DS background after several tests I have made.
with this option they could rig any figure with Blender just like poser can
01:53
When DS extended to Weight mapping, actually the basic of simple skinning they kept the triax just as poser did in the beginning causing a backdoor in there software for single weights, but not active. Poser placed the Integration with full support with WM and called it GameDEV , but it was to late for the poser community as already the best creators jumped to DS and remain stuck in the unique Poser triax world of limited rigging
01:47
suasi678, Reallusion for example, they use simple skinning just like all others, they do not have to fear any loss and they grow really fast. Poser has the same Integration and is compatible with models from Reallusion just that there no good creators left that would use it. DS is stuck in Triax, the old original poser rigging way that was built in the early 2000 it is because Ds was a simplified clone of Poser at the time
01:39
suasi678, My guess would be if somehow DAZ could be convinced to integrate simple skinning into DS then they sure go on a higher level, Poser did it in 2014. It is the Standard Industrial rigging method DS would be fully compatible with 3D high end software. I just think that they want to keep the genesis exeptional for DS fearing that better models could start ruling ....
01:33
suasi678, Passed quiet some time with all sorts of tutorials to figure out a good way for my type of rig. I know the whole workflow to of conversion in DS when it is triax but single weights is just possible in a backdoor in DS. THe main issue with complex creatures is that you could not get them to work in a satisfying way using triax.
12:59
If you REALLY want to get your amazing figures out to a MUCH wider audience in Studio then you'll have to talk to the folks who do this sort of thing. Davo, over at Renderotica works in Poser then gives his models to 'Freeone' to convert for Studio. I'm sure that he'd be more than willing to show you his workflow. You might also ask in the Daz forums. If they think that you're going to sell there, they'll be lots of help for you.
00:02
So to say I am still here and due the fact that I am addicted expanding my Poser runtime further there will be sure allot more stuff to come crazy
00:00
Then passed some time with Project-Evolution this one could have some potential, the last one I still want to have a closer look at is Bella-1.2 from Mankahoo .... Still V4 remains unbeaten for Poser there is no doubt V4 Ultimate is still the best choice.
23:56
I also gave a shot on La Femme and Pro that is actually a rip off for some little additional morphs ( She is a real disaster ) They gave way to much power to these little LF group at rendo
23:53
I have run a whole bunch of tries to offer my models for DS also but no luck even with a great help of members. I'm stuck with this in Poser for sure, whilst Bondware is sure messing up big time with there marketing strategy.
23:51
Ok so getting back on it again ... Trying desperately finding solutions to keep Poser going, There are sure hard times for 3D, but I think will get over it ! Many new toys but still not as satisfying like poser can be, ok for DS users DS
23:31
his might be handy for making your next creature(s)...https://hackaday.com/2024/03/11/3d-imaging-for-natural-science-for- free/#more-668438
02:09
Right now I am fighting with a little eye Infection... boy that itches ! Looking like Dracula with red glowing eyes .... In a way not bad it gives me some moments to relax on the couch with a cold cloth over my face.
02:05
KageRyu, Not that bad, still having allot of other things in mind. Worse is the fact that poser is slowing down big time, hope it is just a momentary issue. People play with new toys atm that are quiet impressive, combining them with poser would make sense, a thing that takes time until Artists realize that ....
05:40
I am sorry to hear that. It always sucks losing projects to data corruption or pc issues.
00:50
RLOwens, Just checked that Harpy sad it got totally blasted. A real pity for sure. So most probably will be a lost project.
01:08
RLOwens, uhh almost forgot about that one... good you telling me. Was one of them that got hit after my data crash smile
23:36
Any progress updates on that Ork Harpy?
21:40
I made further studies on DS, resulting that rigging is still based on capsules like Poser before 2014. Resulted that allot of DS creators still depend on Poser for a good Finish of there DS standalone figure rigging. Meaning as long as DS does not unlock the Single skinning it will be difficult getting this rigging quality into DS.
21:36
Finished my workstation as good as i could with new technologies. Some things work quiet well some others still crank. But for further Figure creations I am all good, probably way ahead of most poser creators out there.
22:26
Summoner's Celestial-Witch
02:54
I am working Hard on some additional Local AI features for poser, slowly getting there. It took me a while making all these setups staying stable and results sure are amazing.

Sampler of Poser AI
22:44
SHW, Thank you friends senile Jup especially He's mouth came out with a extreme high detail
22:29
SHW
Awesome Kong. Sorry you had to restart. That sucks. But it's awesome.
18:55
Finally finished that King Kong ... gave me allot more work then I thought but sure came out great smile
18:46
Here we have our next work

In Progress

that should be released soon. After my data crash had to motivate my self to start it over again .... so Godzilla will soon have he's opponent crazy

Let the fight beginn with the Titans, Godzilla, Kranken and ....????
03:41
Imagine if the people behind Unreal said "oh but you can use Blender with all of our assets if you don't feel like using Unreal." They would never do that because they would rather just improve Unreal and market their own software, not someone else's.
03:34
They are so lazy they rather just recommend people to use other programs like Blender, Unreal, etc. Who else does that? It just goes to show they have little desire to make DAZ a better program than it could be.
03:33
For whats it worth I will keep nagging the creators behind Daz about improving DAZ. Because I really want to use these figures BAD. I visit your site a lot, and I tell lots of others about it. But since most people I know just like their human females. I can see myself making greater use with all of your creations than anyone else. Like I said before, I look at creating as a movie set up. The problem is daz's staff is lazy.
03:30
I think DAZ will be around for a longer time, I don't see it being replaced with anything else. I do agree that they should do something about it's rigging system though. I look at creating art like it's a movie or a theater play. It's important to have larger than life characters, and challenging forces for them to deal with. And so I see your creations and they just give me all sorts of ideas that I could use with them. I've never seen a single one of these monsters appear
18:44
I compare Poser atm when seeing Renderosity marketplace, like pulling out you old Atari console and put your Ps5 into the dust cabinet, so you might still be lucky with the DS releases that are made atm crazy crazy

The best thing that ever happen to poser was the release of Mill figures by Daz but since this little La femme group has taken over all seems going down the Drain !
18:42
Undercity4, If you look at Renderosity Poser you might also note that it is just like with DS " almost no standalone Creature Creations " and quality is sure questionable of there latest Poser creations, with exception of a few. But most releases are non biological Models. So there they seem having a drawback of Decades! It is as if Poser had a full reboot starting over with Posette !!
13:08
DS seems to be the only 3D program that just does not support any Import of the common rigging way that all other 3d apps use and this is sure going to be an issue in the future. Poser adapted the support in 2014 but DS somehow missed that train. Basically DS is still using the old Triax that actually was based on the early Poser system. Remember that DS was actually the Idea as a light version of Poser.
12:56
Since two month I am passing a all new learning curve for the creations had to change almost the whole bridge system to increase the quality of the models a real challenge ! I still try to find Ideas how to bring these models into DS, but every time I have a new Idea giving a shot they just explode in DS on Import. The models go easy into Blender, Vue, Carrara, Reallusion etc. but when it comes to DS I am just stuck.
12:46
Undercity4, Thank you for all these compliments .... Art is evolving really fast at the moment sure causing a slowdown on habits we had the past decades. I can see that there has been a big loss of interest in Poser and I guess as well in DS, It is going to be a huge challenge for creators to keep up with the quality to keep the interests of the users ...
02:03
I hear you, I think a lot of daz users are just interested in doing generic art anyway. Even a lot of the adult content stuff is boring. You hardly see unique ideas at all. But your characters have a lot of potential for the things I do and create. Story driven art is a must for me, I can't stand boring themes. If I knew of a way to help you out with this I would gladly help since I'd love nothing more than to buy every last monstrosity you created. They have so much cool factor to them.
13:02
As there was little to no Interest from DS users I did not continue to study this methods given with Carrara. There it would be possible to make a bridge either Poser or Blender to Carrara, Carrara to DS . Carrara Rigging options could be applied in DS that are basically the same I am using or any other 3D program like Blender, at this point your models can be just encoded into Triax with no further issues. Resulting to have a simple skin rigging in DS
12:49
The second option is Carrara. Carrara allows bridging with DS and in theory the only 3D program that DS allows Importing externally rigged models. So Crosstalk with DS- Carrara-DS would work. It also was the only option where I had success transferring my models 1:1 into DS encoding these into Duf formats
12:41
DS after all my testing does not allow external rigging, it simply rips the mesh apart on Import this makes it almost impossible to bridge for instance Blender with DS in both directions. The only exceptions are the integrated CR2 that is still used from most creators to build up standalones in Poser and Import these into DS as Poser is having more friendly rigging tools. Allot of creators for DS use this method.
12:25
Undercity4, Herschel Hoffmeyer is making some quiet remarkable creatures ... I would have to get one of these to see how they were built ! Creators build up a technique in there creation career that makes them unique and most of the time these can not be reproduced.
08:27
https://www.daz3d.com/sys-monsters-in-the-dark-textures-f or-sy-scorpion-folk

https://www.daz3d.com/sea-villian-bundle

https://www.daz3d.com/undead-for-hh-giganotosaurus

https://www.daz3d.com/zilladreki-the-monster-dragon-hd

https://www.daz3d.com/giant-monster-spider-hd-bundle
< br>https://www.daz3d.com/the-thunder-drake

https://www.daz3d.com/hh-ravager-drone

https://www.daz3d.com/cobra-queen-for-genesis-8-female

https://www.daz3d.com/void-l