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Stargate Final ( Full-ended )
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Stargate Final INFO :

After Reconsidering I decided to Make the Stargate even better then the
First Version.
The mesh is completely reworked Material zones added to set the lights
Individually on the Chevrons and additional section that are to be textured individually.
the Material zones are named so that it is easy to understand what does belong
where. additional activation Light ring , you can use any of the Light materials to
light it up. Polygon mistakes have all been eliminated.
there are New morphs , chevrons can be moved individually Like before and
dial can be dialed , in addition there are activation morphs on the back of the Gate.
The new Iris has been made as authentic as I could you will also find an opening
and closing Morph. Morphs for the Main Stargate mesh are situated in the main Body
of the mesh so don't look further it is where you have full control.

In addition you will find 2 conforming Figures : A alternative Dial and a alternative
Horizon. These can be conformed to the Stargate just like your doll outfits.
the alternative Dial is more Precise and gives a different look to the gate.
the alternative Horizon also a conforming Figure is like Water and works in a
similar way as a Layer in Photo-shop. It has allot of water-effect Morphs that you
can play with , an activation simulation and a wormhole simulation.
Naturally when you have conformed the figures to the gate the dials are found in
their own main Body's.

I added allot of texture options for the Horizon and the additional Dialer
that you find in the Materials , also for Poser 2014 that can read Materials in
the Pose folder you find a copy of these just apply the material to the appropriate
part when poser asks you , it should not be a big Magic.
all Colored templates are added to the Package for your own Texturing
with text Info on the bottom to know what belongs where .

I played 2 weeks now with that mesh to get it the way you will have it now
and it is a masterpiece even that the Textures are Basic as I am not the greatest
In Colors they render fast and neat .
It sure would be appreciated to see Some people make even better texture sets
for this Package .
Well I Hope you will have allot of fun Playing with it

By Summoner
Actually I was undecided whether to put this Product
into a store or not , as it is Unique for Poser.
but most cant afford them selves a quality mesh
also so that you can see what really can be achieved
if working with care and passion on a Product .
so I made my decision to Place it as freebie for all to 
Play with 

Update: 10.03.2018
This is a small update for DS users that had a load error
Lines none fixed to <none> to prevent DS having a load error.
you will need the original full Package for it to work.
This Package contains only the updated Cr2 Files that you can
replace with the original ones. Poser users do not Need this 

Download Updated Cr2 Files
Category: Free ( Public ) | Added by: Summoner (22-11-2013)
Views: 1120 | Comments: 16
Total comments: 16
16 Miralys   (11-10-2018 22:21)

8 CR2018   (10-03-2018 18:27)
The model does not work in daz studio I get error on line 7 "Cannot find a file for "/none." How to fix this problem? Or where is the required file?

9 Summoner   (10-03-2018 18:45)
I actually never use Daz Studio and the files are checked through Runtime Repair.
so I can only guess that Daz studio reads a line in the CR2 for a Texture setting "NONE"
thinking that it should be a texture. Normally it is under the figureResFile lines.

the second issue could be the PMD files that have the Interactive morphs I am not sure
if Daz studio is able to read these correctly.

I will try to fix this issue and Upload a new version later today.

10 Summoner   (10-03-2018 20:40)
I fixed the small issue , it should not load in DS without further problems
just replace the updated files with the older versions.

11 CR2018   (10-03-2018 23:32)
Wow thank you very much the model does load now in Daz Studio smile There is however a problem of the materials not loading automatically they need to be added manually is there a way to have them load automatically like they do in poser ?

My compliments on your very fast fix so that the model can at least load in Daz Studio when I am  financially doing better I do want to make a donation in one of those situations in life at the moment that literally my money is going to monthly bills and the pets that I own even had to cancel my star wars subscription lol.

I am a huge Stargate fan and your Stargate looks very good hope I will get it to work in Daz Studio with the textures loaded but adding them manually will probably take a while lol.

Thank you very much for your very fast reply and very fast fix so that the model at least loads in Daz Studio is there a way you can make it load the shaders and materials with it?

12 Summoner   (11-03-2018 00:58)
Do you mean the Material Pose Files ? 
I am not sure ! as Ds most probably only reads mc6 and Pz2 material settings the ones that are made for the model are Mc5
it means that these can be added to any surface and not a specific one. I made em that way as the light effects on the sheverons 
can be changed individually as far as I can remember.

the next thing is , is that they are light emitters in Poser and normally do not work the same way.
you can use any Light emitter materials that you might have in DS on these surfaces.

I have no experiences in DS and I only have DS 4.7 basic empty installed to see if something would load
so all I can do is to guess on how it all works .

13 CR2018   (11-03-2018 01:08)
What I mean is that when the model is loaded in Daz Studio the diffuse maps etc are not loaded with the model. When you go into the surface menu of Daz Studio it is showing it as only white color with no textures attached to it. The materials that are assigned by daz studio is only a white diffuse color and plastic material no textures. The model loads with textures in Poser Pro 2014 tho I have exported other objects from Poser Pro 2014 to Daz Studio with all the materials attached to them without problems tho. But for some reason Daz Studio does not load the materials with your Stargate model it only loads objects but not the materials. I dragged and dropped the .CR2 file into Daz Studio in order to load it. I will go and see if there is material pose files included with the model in order to assign them to the model.

14 Summoner   (11-03-2018 02:56)
Well this is due that the surface has no textures they are metallic shader specifically made for Poser
the Bronze effect has no texture maps  you will just need to apply a Metallic material from Daz to it smile

15 CR2018   (13-03-2018 01:19)
Thank you for explaining I will play around with it later smile

7 Eganko   (07-01-2018 19:21)
thank you so very much! Awesome!

6 Kathryn   (04-08-2017 02:10)
Thank you, I'll have to give it a try to see what I can come up with.

5 Evangeline   (02-01-2017 20:11)
Thanks so much biggrin

4 Phoenixdrache   (24-12-2016 20:19)
Thank you very much for sharing! smile

3 Becarra   (02-09-2016 13:47)
Utterly fantastic!

2 leejiahi   (26-08-2016 19:37)
never see stargate so well done

1 Scotsprincess   (24-07-2016 20:26)
Beautiful work. Thank you very much. smile

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