wow! when you say ICE draco, you mean it! the spikes of ice are cool
jam with the berries is so yummy ^^ - and i'm sure liquor'd be excellent! actually, silly me, the wine some friends made was with the flowers ^^. you bet birds beat you to the few surviving berries XDD - they ate my parent's poor plum tree's rare fruits too
Gorgeous Dragon Summoner!
finally almost done with the Ice Draco
will be the last Dragon for a while dont want to fill a whole front just with Dragons
Liquor would also be a good thing
but nop not this year it was so dry that most dried out
so a tree might carry 1kg of good berries . Just to get 5 Kg took me 2 day's
Ok Finally finished the Marmalade what a sticky mess LOL.
So guess that I'll finaly be able to continue working on that Ice Dragon I'v started the other Day
! but no elderberry wine?
JUst passing my day's on collecting elderberries that are ripe to make some marmalade
really good stuff but a hallsle to get the elderberries into the Pan
Very cool figure (Rootius)!
Working on a Ice Draco. you will think Ohh Noo not again ... but well gotta do him and he sure is going to be a ICE Dragon.
The wings will be like a Fur , I was asked to make more fury stuff so I'll try to get him nice looking fury wings .. hell need it as for the cold regions
I just had the search engine fixed as it had stopped working ... now the counter seems to make issues
the Rootius inspire me immediately to do some nonsense with him
the view counter in the galleries has quitted.... hopefully my last pic has not destroy the counter
The next release , actually a really cute and still Impressive Figure that I actually made for the Store will be a Passworded Freebie for this Weekend so you will make sure to get it in time before Monday comes
LOL I will have to take a good Look at there style but I guess that should not be a big problem to get one like they have . Mostly the issues are these Wings on the Dragons . I like em allot and guess would never have enough of them.
Actually I do not like the style of the Mil Dragons . Something is just wrong with them either they look somehow Toonish or have a sort of Humanoid mixture I am not sure what it is , but I never could friend my self up with these
Pretty cool looking Draco. Think there's plenty of room for some decent alternatives to the dragon's already available. Now, if you did a Drogon from Game of Thrones...
So this is the plan of my next release " Draco "Teaser
Trying to get the wings as good as Possible as the upper and the under surface are very close and the Bat style makes em going onto the Tail . Not a Easy one but I'll somehow will get it right
f* me, this chair is so creepily cool!
- i think a bucket might be wise, yeah, after watching someone being treated in there it might come handy XDD.
and the Altar-Of-Blood is beyond gorgeous <3
Well The real funny Part of that chair is it will carry a glowing Brain in a bucket behind with some electric effects
Looks evil... I LIKE it!
Hihi what a fun we will have with this chair !!!
Finally Starting to Rig that Chair !! Got all the texturing done , now have to work pretty exact as the full articulated Arm's have tubes that need to fallow all the bending correctly
Working on a SP-Chair and after the Proposal to make more Material regions I am Testing the Options.Sampler
It naturally Increases the Size and also Render-times This model now has
16 material Regions and a very complex articulation system. But I would have to say having to do all figures with to many addition sure would cause that I need more time and not be able to make as Many Freebies
, Glad you like it and happy it worked out .
also thank you for the Support sure appreciated
now for sure time to go and Kiss my Pillow
Thanks for replying ! Awesome products will keep buying your site is a nice find.
I am actually doing it all manually so sometimes it takes a little moment to get the E-mail with the Password . the download should actually load automatically after checkout , but I also send a Download link with the mail to make sure you get it .
you should of received them by now . Sorry if sometimes it takes a moment. Longest wait times are normally when I get some rest at night
Bought one of your awesome products, how do I get the code for the freebies?
How do you we get something we purchased? Do we wait for an email with a download link? I made a purchase about 2 hours ago and I haven't seen anything in my email or anything here.
i might have actually deleted the polys and made a new prop/obj as you say from the staff without skull.. don't remember XD - i use both methods depending on if i wanna keep the option to use the mat zone in another scene or not..
This method would be more effective you will not have the need to make something transparent no need to have a huge amount of texture regions and you get a individual Prop out of the whole .
Usually it is the best way if you want to use a Particular Part of a Figure to Spawn it as static Prop, then with help of the Grouping tool mark the Polygons you wish to have into a New group. normally easy as it is just to mark one Poly then hit + to separate the part. after this just spawn that Group as new Prop.
To spawn Body-parts from these figures just as they are is almost impossible as my technique has different subdivisions to make em bend neat
also, i saw you use a particular mapping for your creations, and added to specific poser joint stuff, it makes interfering with the figures/props a dangerous thing XD - so i don't really excepted for super easy items ^^
so yeah, it could be done on other props, i'd just have to hide the holes well with hairy bits. lamh would be great for this - but my laptop can't bear it
well in DS i tried (and succeeded) hiding a few polygons in 1 of your creations. it was the woodoo stick, i wanted the crow skulls for my raven kin, but not the goat skull, too much bones lol it creeps me out. and it worked, i pick the polygons, assign them to a new material zone, and make it invisible. then i save it as a prop preset (no need to modify the original object but i could too).
Thank you Seeya
Also I have to mention that it would not be as Easy to do it in DS and not as fast , these are Basic Poser options that came with it since P4 . I could not tell how to get it done in DS .
I used for example on the Tiger and Lion allot of Trans maps but it needs flat Planes that are not attached it is then a totally different style of figure else it would look like a glass without many layers
so best is to use a hair Room to make things look Hairy
Here a sample of a Fawn Elf
Modification made in 10 min in Poser with 10 additional Material regions.
So actually it would be easy if one really is planing to Assign self made Textures on individual regions .
This version in 10 min has already its own Geometry.
But like I said if one wants to learn on how to do it it is not big magic
but still if someone asks me to add a Region that he could need I either explain how to do it in a easy way or just send a Updated Obj with additional Regions . but I have to say on the fawn as the hair is a attached tube it would rather cause a Hole in the backhead adding trans then to make it look better
and for sure a big hole LOL
At this point I would say the best way is to use a program like Substance Painter and there Paint directly on the surfaced in 3D over a existing texture as the textures have already there own regions.
Also Mapping or regions are very Individual and difficult to know what one would like to have. I could do a little tutorial on how they are done and sure it is easy actually just loading the Obj and assigning Material regions through the Grouping tool then save the Obj , this option gives you a wide range of possibilities in minutes . the hard work is then to make own textures for it
as just materials will not offer you great results.
LOL I thought the same thing. but it is attached Polygons so the whole figure except the Skirt and Bra are one piece.
Sometimes I get asked to make an additional Region then I normally do it as it is a basic component of Poser that goes fast.
as for hair for a animal surface you get great and fast results in the Hair room in Poser but these are sure heavy
it is what AM used to do .
I agree with manekiNeko It would be great if possible to give the hair a own Materialzone for making it invissible and to install a hairprop of own choise.......
the tassles on the flying carpet too..
she's cute ^^ nice idea.
if i might, oh me creature unworthy of your art & skills, i'd like to bring a slight little critic: i've seen it earlier, like in the broom etc, when you make "hairy" objects like the fawn's tail, the broom etc.. they don't look hairy at all, more of a big clump.. i know polys would explode with more detail, but still a pity compared to the quality of the rest of the figures..
Working on a Fawn Elf a Deer type Centaur female , Looks sweet
I had that project already started a while ago but like most things I placed it aside as there were some things I had to do on the Geometry and I was not in the mood to make all these Articulations. Animal beings can be a hassle at times as movements are pretty Particular
this witch would make all those of Salem sooo jelly XD
seems a big symbiont beats a little wooden toy any time for getting attuned with power XDD
I just started the testing and Ohh boy you will not believe the results of these Renders ( Outstanding ) and Fast
gonna be a top Notch Figure