*********************************************************************************************** * By Summoner * *********************************************************************************************** * Product Name: Summoner's Shadow-Caster Created 26.03.2017 * * Copyright ©2017 * * http://freedom-of-art.ucoz.com * *********************************************************************************************** * Installation & Instructions: * * Unzip the Zip-file into Runtime directory. Open Poser * * To load the Included Figure, Pose Prop Files * * * * Limitations: * * This product may be used in all of your commercial or non-commercial renders. * * I am aware that some will share my Creations and nothing about that, well as loong * * as you just have them as Dust Catcher in your runtime! Most just collect and never * * Really use the stuff! But if you Intend to use The Renders for your work, Comics * * Public Images or what ever it would just be fair to get a legal Licence and Buy the * * Product. * * Thank you for supporting and buying my Products * * * * Product Requirements and Compatibility: * * Poser 2014 +++ * * Support Files For Daz Studio 4.7++ * * * * * *********************************************************************************************** Summoner's Shadow-Caster Could be a sexy Female Reaper but I guess it is not. A fully standalone weight mapped figure for your Fantasy's to make stunning Renders. A Tentacle Figure for the Helmet to be Conformed includes a large variety of Easy - Pose Settings. The Caster like most Freedom Figures That have the Advanced WM System. The Figure has no Legs Like a Floating Ghost. there is a Leg Bone to simulate a Bending on the Skirt. The Caster has simple Bones for the Jaw and Lip Movements , and naturally articulated Boob's . A Fun Figure for all your Fantasy scenes and Renders. !! Poser Fan Art !! Product Requirements and Compatibility: Poser 2014 +++ Support Files For Daz Studio 4.7++ Note DS Users: To make the tentacles work correctly you need to Parent them to the Caster Head . Tentacles are in Poser format and work well in DS. Daz Studio is a Support version as it is originally for Poser. the Files differ a little to the usual you use, to make it Possible in DS. After Loading you will see a Ghost Bone System that you use to move and Bend the Figure,( Do Not Hide The Bones ) not like clicking on Body Parts. it is more like using a figure in a common 3D Program. this is the only solution to make this type of figure work in Daz Studio. Bending should be smooth just like in Poser. Also the texturing is basic as I am not a DS Expert so you will need to alter these for your Preferences. best is to use the direct manipulators ( Rotate Tool or universal Tool ) to move the body parts. If you encounter issues you may ask me and I will see what I can do to help. I am not a DS user so you might have more experience then I have. In Some Packages only the Unsupported files are converted to work in DS, other Supported Poser files are found in the Poser runtime. *********************************************************************************************** * * * Creation: * * All Content was Created by Summoner With / Poser 6 - 11 / LightWave / Groboto / Blender * * UVMapper_Pro . Whole Content is Checked through Runtime Repair and Tested for best * * Compability in Poser * * * * If you have Any questions Contact me Through: * * summoner65@gmail.com or the Site you Purchased the Product * * * *********************************************************************************************** | (0 bytes in 0 files) | | (0 bytes in 0 files) | | | (0 bytes in 0 files) | | | | (42,555,580 bytes in 1 files) | | | | | (0 bytes in 0 files) | | | | | | (0 bytes in 0 files) | | | | | | | (3,166,916 bytes in 1 files) | | | | | | | |--default.dsf | | | | |--Body.dsf | (0 bytes in 0 files) | | (0 bytes in 0 files) | | | (125,839 bytes in 2 files) | | | |--Shadow-Caster.duf | | | |--Shadow-Caster.duf.png | (18,649 bytes in 3 files) | | (0 bytes in 0 files) | | | (0 bytes in 0 files) | | | | (19,972,232 bytes in 2 files) | | | | |--Shadow-Caster.obj | | | | |--Shadow-Tenta.obj | | (8,798,645 bytes in 8 files) | | |--Caster-01.jpg | | |--Caster-02.jpg | | |--Caster-03.jpg | | |--Caster-04.jpg | | |--Caster-05.jpg | | |--Caster-06.jpg | | |--Render 1.jpg | | (0 bytes in 0 files) | | | (0 bytes in 0 files) | | | | (10,855,554 bytes in 8 files) | | | | | (294,398 bytes in 4 files) | | | | | |--Arms - IK off.png | | | | | |--Arms - IK off.pz2 | | | | | |--Arms - IK on.png | | | | | |--Arms - IK on.pz2 | | | | |--Shadow-Caster FULL.cr2 | | | | |--Shadow-Caster FULL.png | | | | |--Shadow-Caster.cr2 | | | | |--Shadow-Caster.png | | | | |--Shadow-Tenta DS.cr2 | | | | |--Shadow-Tenta DS.png | | | | |--Shadow-Tenta.cr2 | | | | |--Shadow-Tenta.png | | | (0 bytes in 0 files) | | | | (553,773 bytes in 10 files) | | | | |--Caster-Pose 01.png | | | | |--Caster-Pose 01.pz2 | | | | |--Caster-Pose 02.png | | | | |--Caster-Pose 02.pz2 | | | | |--Caster-Pose 03.png | | | | |--Caster-Pose 03.pz2 | | | | |--Tenta-Pose 01.png | | | | |--Tenta-Pose 01.pz2 | | | | |--Tenta-Pose 02.png | | | | |--Tenta-Pose 02.pz2 | | (0 bytes in 0 files) | | | (0 bytes in 0 files) | | | | (100,071,153 bytes in 5 files) | | | | |--Shadow_Bump.psd | | | | |--Shadow_Diffuse.psd | | | | |--Shadow_Glow.psd | | | | |--Shadow_Highlight.psd | | | | |--Shadow_Trans.psd | |--Ds Users Please Read.txt | |--Summoner's Shadow-Caster.txt |--Ds Users Please Read.txt *********************************************************************************************** * End of list created from Summoner's Shadow-Caster Created 26.03.2017 * ***********************************************************************************************