Here we have the Next level , well I must of had a colorful day
Tri-Fighter Is a boned and rigged Figure , a remake of a Reference
Prop there are several Body-parts that can be hidden to change the
Aspect. the Reactor Ball is a Movable rotating Part of this Figure
and you will find the morphs on the main Body of the Figure
normally you see the controls when Loading the figure .
it took me quiet a while to get the figure the way it is looking now.
Texturing is based on your light settings mostly reflective, so I guess
DS users will have to tweak a little.
Well lets hope that it can be of any usage in your Runtime
PS: If to colorful then just change the color settings in the
materials , I tried not to make it to dark for once.