*********************************************************************************************** * By Summoner * *********************************************************************************************** * Product Name: Summoner's Cyborg-Aria Created 02.02.2017 * * Copyright ©2016 * * http://freedom-of-art.ucoz.com * *********************************************************************************************** * Installation & Instructions: * * Unzip the Zip-file into Runtime directory. Open Poser * * To load the Included Figure, Pose Prop Files * * * * Limitations: * * This product may be used in all of your commercial or non-commercial renders. * * I am aware that some will share my Creations and nothing about that, well as loong * * as you just have them as Dust Catcher in your runtime! Most just collect and never * * Really use the stuff! But if you Intend to use The Renders for your work, Comics * * Public Images or what ever it would just be fair to get a legal Licence and Buy the * * Product. * * Thank you for supporting and buying my Products * * * * Product Requirements and Compatibility: * * Poser 2014 +++ * * Partly Supported in Daz Studio * * * * * *********************************************************************************************** Summoner's Cyborg-Aria Get into the Adventure with this amazing Cyborg Female An Incredible versatile Bone system for Expressions Multiple Bones for Leg and arm Bending. A amazing amount of parts that can be moved and Hidden on the Armour to change Aria's full aspect. Bending adjustments for extreme Poses. Newest poser WM Technologies for realistic Movements. This is probably the most detailed Cyborg Female made for Poser with all her integrated Possibilities. Mix Match Texture Options and 4 Full Texture settings Promo Poses Included in this Package. !! Poser Fan Art !! Product Requirements and Compatibility: Poser 2014 +++ Partly Supported in Daz Studio With Facial Expression Limitations ( Textures must be adapted for Daz Studio ) Slight distortions Possible on Neck and Belly this figure Has a Multiple bone System where massive Distortions can be avoided in DS. *********************************************************************************************** * * * Creation: * * All Content was Created by Summoner With / Poser 6 - 11 / LightWave / Groboto / Blender * * UVMapper_Pro . Whole Content is Checked through Runtime Repair and Tested for best * * Compability in Poser * * * * If you have Any questions Contact me Through: * * summoner65@gmail.com or the Site you Purchased the Product * * * *********************************************************************************************** (14,806 bytes in 2 files) | (0 bytes in 0 files) | | (0 bytes in 0 files) | | | (27,767,788 bytes in 2 files) | | | |--Cyborg-Aria.obj | | | |--Holo-Helmet.obj | (16,492,878 bytes in 16 files) | |--Cyborg-00.jpg | |--Cyborg-01.jpg | |--Cyborg-02.jpg | |--Cyborg-03.jpg | |--Cyborg-04.jpg | |--Cyborg-05.jpg | |--Cyborg-06.jpg | |--Cyborg-07.jpg | |--Cyborg-08.jpg | |--Cyborg-09.jpg | |--Render 1.jpg | |--Render 2.jpg | |--Render 3.jpg | |--Render 4.jpg | |--Render 5.jpg | (0 bytes in 0 files) | | (0 bytes in 0 files) | | | (11,048,286 bytes in 6 files) | | | | (588,796 bytes in 8 files) | | | | |--Arms - IK off.png | | | | |--Arms - IK off.pz2 | | | | |--Arms - IK on.png | | | | |--Arms - IK on.pz2 | | | | |--Legs - IK off.png | | | | |--Legs - IK off.pz2 | | | | |--Legs - IK on.png | | | | |--Legs - IK on.pz2 | | | |--Cyborg-Aria W-Mode.cr2 | | | |--Cyborg-Aria W-Mode.png | | | |--Cyborg-Aria.cr2 | | | |--Cyborg-Aria.png | | | |--Holo-Helmet.cr2 | | | |--Holo-Helmet.png | | (0 bytes in 0 files) | | | (1,995,052 bytes in 12 files) | | | | (368,458 bytes in 21 files) | | | | |--01-Body.mt5 | | | | |--01-Body.png | | | | |--01-Head_Leg.mt5 | | | | |--01-Head_Leg.png | | | | |--02-Body.mt5 | | | | |--02-Body.png | | | | |--02-Head_Leg.mt5 | | | | |--02-Head_Leg.png | | | | |--03-Body.mt5 | | | | |--03-Body.png | | | | |--03-Head_Leg.mt5 | | | | |--03-Head_Leg.png | | | | |--04-Body.mt5 | | | | |--04-Body.png | | | | |--04-Head_Leg.mt5 | | | | |--04-Head_Leg.png | | | | |--Cyborg-HoloHelmet.mt5 | | | | |--Cyborg-HoloHelmet.png | | | | |--Hide.mt5 | | | | |--Hide.png | | | | |--Hide.xmp | | | |--Cyborg-Aria 01.mc6 | | | |--Cyborg-Aria 01.png | | | |--Cyborg-Aria 02.mc6 | | | |--Cyborg-Aria 02.png | | | |--Cyborg-Aria 03.mc6 | | | |--Cyborg-Aria 03.png | | | |--Cyborg-Aria 04.mc6 | | | |--Cyborg-Aria 04.png | | | |--Hide-BreastArmour.mc6 | | | |--Hide-BreastArmour.png | | | |--Hide-ChestArmour.mc6 | | | |--Hide-ChestArmour.png | | (0 bytes in 0 files) | | | (2,739,666 bytes in 20 files) | | | |--Cyborg-Aria 01.png | | | |--Cyborg-Aria 01.pz2 | | | |--Cyborg-Aria 02.png | | | |--Cyborg-Aria 02.pz2 | | | |--Cyborg-Aria 03.png | | | |--Cyborg-Aria 03.pz2 | | | |--Cyborg-Aria 04.png | | | |--Cyborg-Aria 04.pz2 | | | |--Cyborg-Pose01.png | | | |--Cyborg-Pose01.pz2 | | | |--Cyborg-Pose02.png | | | |--Cyborg-Pose02.pz2 | | | |--Cyborg-Pose03.png | | | |--Cyborg-Pose03.pz2 | | | |--Cyborg-Pose04.png | | | |--Cyborg-Pose04.pz2 | | | |--Hide-BreastArmour.png | | | |--Hide-BreastArmour.pz2 | | | |--Hide-ChestArmour.png | | | |--Hide-ChestArmour.pz2 | (0 bytes in 0 files) | | (0 bytes in 0 files) | | | (326,064,633 bytes in 18 files) | | | |--Cyborg_01_Body_Bump.psd | | | |--Cyborg_01_Body_Diffuse.psd | | | |--Cyborg_01_HL_Bump.psd | | | |--Cyborg_01_HL_Diffuse.psd | | | |--Cyborg_01_HL_Highlight.psd | | | |--Cyborg_02_Body_Diffuse.psd | | | |--Cyborg_02_HL_Diffuse.psd | | | |--Cyborg_03_Body_Diffuse.psd | | | |--Cyborg_03_HL_Diffuse.psd | | | |--Cyborg_04_Body_Diffuse.psd | | | |--Cyborg_04_HL_Diffuse.psd | | | |--Cyborg_Body_Glow.psd | | | |--Cyborg_ENV.psd | | | |--Cyborg_HL_Glow.psd | | | |--Cyborg_HL_Glow02.psd | | | |--Cyborg_HoloHelmet_Diffuse.psd | | | |--Cyborg_HoloHelmet_Glow.psd | | | |--Cyborg_HoloHelmet_Trans.psd |--Summoner's Cyborg-Aria.txt *********************************************************************************************** * End of list created from Summoner's Cyborg-Aria Created 02.02.2017 * ***********************************************************************************************